You need not write 123.123.0.0 ,the mod will know the '.0.0'. On the server you can add a IP with the command '/rcon banlist_addip '. If you still dont know how to install the mod, take a look at the video tutorials. For what is the RSS Feed at the news site ? Whats the purpose of the MD5 Checksum at the download page ?Ġ7. Do you have a banner or something else ?Ġ6. I wanna do some advertising for the mod on my own website. Why dont you update the mod every month like other software developers do ?Ġ5. What is the mod team thinking about this ?Ġ4. This mod and the mod name sucks in my opinion. I use Internet Explorer 6 for this website and i got some problems with the layout and the contact form captchas.Ġ3. Im skeptical when downloading Zip or Exe files. I want to switch my Windows Desktop but using ALT + Enter is too slow.Ġ1. How can i record a demo and how can i watch the demo ?ġ3. I got the Errorcode "Couldnt write q3config.cfg".ġ2. I got the Errorcode "Didnt found default.cfg".ġ1. My eyes are very weak and i need glasses to see the enemy player. The default weapon models and sounds suck ! I want new ones, where can get them and how do i use them ?Ġ9. How can i improve my connection / ping ?Ġ8. Quake 3 doesn't list my widescreen resolution, but i want to play in native resolution on my widescreen LCD.Ġ7. The game crashed, and it left my screen too bright.Ġ6. When i connect to a BMA Mod server, all my settings are reseted and i have default Quake 3 Arena settings.Ġ5. I got the Errorcode "Server uses protocol x.".Ġ3. How can I bind grappling offhandhook and the remote button for the clustergrenade to a key of my choice ?Ġ2. How can i add custom maps to the server ?Ġ1. I want my server address at the mod website and the readme server list, can you add it please ?ġ4. Can i combine server mods like noghost, nemesis, beryllium or other server mods with the BMA Mod ?ġ2. I want to host a home-server, but my IP changes everytime i reconnect my Internet.ġ1. How can i create my own maprotation and how can i use different settings for each map ?ġ0. I changed a server setting in the server config, but nothing happens on the server.Ġ9. I changed the motd.txt, but it dont work on the server.Ġ8. I got the Errorcode "Server didn't have CD" or "Server is not running".Ġ7. Can i download a updated who.dat anywhere ?Ġ6. Im too lazy to write all IPs and names into the who.dat. What is the purpose of the 'who.dat' ? / How can I add an entry to 'who.dat' ?Ġ5. What is the purpose of the blocked IP list ? / How can I add an entry to the blocked list ?Ġ4. How can I add an entry to 'banlist.cfg' ?Ġ3. Maybe im too stupid for this, but i cant install the mod.Ġ2. I didn't think there was a maximum FOV imposed in Q3A, and if so definitely not 120.Īny ideas? Like I said, increasing the FOV over 120 only has one effect, and that is making the equipped weapon drop further out of view until it is invisible.01. I love how good it looks in this resolution and aspect ratio, but its hard to relearn a new FOV, even if it is only a little bit off from my target. I've played with the same FOV the entire time I've played quake 3 arena (almost a decade). It's been very frustrating, I've looked for potential console commands that might be limiting the maximum FOV to no avail. I was wondering if any of the Q3A community here would be able to help me get past this barrier, as the FOV I need to establish in order to have a smooth transition from 4x3 to 16x9 is unattainable right now. Turns out that any FOV setting over 120 only makes my gun disappear more, the actual field of view stays the same as if it was still on 120. I set the fov to 124.6 and thought it was a little off still, so tried setting it a bit higher only to realize it wasnt changing a damn thing. I always used a fov of 110 with a resolution of 1024x768 (4x3 aspect ratio), and realized that by going to 16x9 this was bound to happen, so with a little math I calculated that I should set my new fov to 124.6 to be about equivalent to how I always had my FOV set. I just purchased my 1st widescreen monitor, set up quake3 to run in a custom resolution (1920x1080) and noticed that the fov was out of whack.
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